I don't think "Rancourt Syndrome" was my fault as a term, although I won't swear to it. :)
I've had a MUCK-specific version of this before, probably close to a decade ago, when I had one character in particular who would get a dozen pages when she connected. (This was, not very surprisingly, Jemara.) I still have some who get pounced on, which of course creates a Catch-22 when I don't want that kind of attention... having it happen makes me connect that character less frequently, which makes it more likely that the next time they connect they'll get more frantic "Where have you been?" pages.
This has been more of a problem for me since I've let myself get (relatively) known on AIM/IRC, though. I think it's the combination of multiple networks trying to suck at my attention that's tripping the overload circuitry.
In an acknowledged note of irony, the personal projects I'm feeling like I need to cut back on "net time" to get back to are in part projects related to, well, net time -- several revolve around the successor MUCK to Bandari, which I will never manage to build if I'm constantly volleying stuff thrown at me from other online places. :)
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Date: 2005-07-18 22:44 (UTC)I've had a MUCK-specific version of this before, probably close to a decade ago, when I had one character in particular who would get a dozen pages when she connected. (This was, not very surprisingly, Jemara.) I still have some who get pounced on, which of course creates a Catch-22 when I don't want that kind of attention... having it happen makes me connect that character less frequently, which makes it more likely that the next time they connect they'll get more frantic "Where have you been?" pages.
This has been more of a problem for me since I've let myself get (relatively) known on AIM/IRC, though. I think it's the combination of multiple networks trying to suck at my attention that's tripping the overload circuitry.
In an acknowledged note of irony, the personal projects I'm feeling like I need to cut back on "net time" to get back to are in part projects related to, well, net time -- several revolve around the successor MUCK to Bandari, which I will never manage to build if I'm constantly volleying stuff thrown at me from other online places. :)